All public logs
Jump to navigation
Jump to search
Combined display of all available logs of The Unofficial Lightforge Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 15:13, 12 January 2022 LightForge talk contribs created page File:Group-toolbar.gif
- 15:13, 12 January 2022 LightForge talk contribs uploaded File:Group-toolbar.gif
- 14:50, 12 January 2022 LightForge talk contribs created page Timeline Panel (Created page with "The timeline panel is your main work space for working with cue timings, audio synchronization and midi show control. ==Time Scales== ===Time=== The default time scale in Lightforge is "Time". This measures your progression through time in hours, minutes, and seconds. ===Beats=== The Beats time scale allows you to specify a tempo (beats per minute), and number of beats per measure. You can then record your cues and set your timings to this time scale. Adjusting your t...")
- 14:50, 12 January 2022 LightForge talk contribs created page Show List Panel (Created page with "The Show List panel allows you to create multiple cuelists and move between them in a single show. ==Adding a Cuelist== To add a new cuelist, right click on an area of the show list panel that doesn't contain a cuelist, then select "New" from the menu. ==Deleting a Cuelist== To delete a cuelist, right click on it and select delete. ==Clearing All Cuelists== To clear all cuelists, right click on the show list panel and select "Clear All" ==Renaming a Cuelist== To rena...")
- 14:49, 12 January 2022 LightForge talk contribs created page Show Control Panel (Created page with "The Show Controls Panel gives you various functions used to create and run your show. ==Previous Cue== Moves playback time to the start time of the previous cue. ==Play Backward/Pause== Starts playing backward from the current position. If currently playing backwards then pause. ==Play/Pause== Starts playing forward from the current position. If currently playing forward then pause. ==Pause== Pauses playback. ==Next Cue== Moves playback time to the start time of the...")
- 14:49, 12 January 2022 LightForge talk contribs created page Profile Node System (Created page with "The Profile Node System is a means of translating Lightforge's input values into values compatible with whatever lighting fixtures you may be using. ==Nodes== A node is a container that executes predefined function on the data passing through it's inputs and outputs (called pins). A node system works by allowing you to feed a flow of information from one node to the next in order to make adjustments to the data flowing through the system. A simple example of this is t...")
- 14:49, 12 January 2022 LightForge talk contribs created page Panels (Created page with "Panel Types: Groups Panel Timeline Panel Show List Panel Cue Editor Panel Palettes Panel Effects Panel Effect Settings Panel Show Controls Panel Submasters Panel DMX Panel Color Picker Panel Intensity Panel Positioner Panel Secondary Attributes Panel Audio Player Panel")
- 14:48, 12 January 2022 LightForge talk contribs created page Groups Panel (Created page with "The Groups Panel is the main method for selecting and managing your lighting rig. == Important Concepts == Within Lightforge, all lighting fixtures are organized into groups, subgroups, sub-subgroups, etc. Any change made to any group will affect all of the children of that group. If you select a group that contains the entire lighting rig, and change the intensity, it'll change the intensity of all of the children of that group. == The Toolbar == === Home === The Ho...")
- 14:48, 12 January 2022 LightForge talk contribs created page Fixture Diaglog (Created page with "The Fixture Dialog is used to patch lighting fixtures to channels and give you the ability to control them. ==Profiles== A profile is a system used to convert the information that you input into Lightforge into something that you lighting fixtures can process. There are two methods of creating profiles in Lightforge, node profiles, and scripted profiles. ===Creating Profiles=== Profile Node System Profile Python Scripting ==Name== The name is used to define...")
- 14:47, 12 January 2022 LightForge talk contribs created page DMX Universe (Created page with "A DMX universe represents 512 discrete DMX Channels that lighting fixtures can be addressed to. If you are using traditional DMX, a DMX Universe is equivalent to one DMX output. In Lightforge you can create as many universes as you would like through the Settings Menu.")
- 14:47, 12 January 2022 LightForge talk contribs created page DMX Channel (Created page with "A DMX Channel is a value used to control lighting systems via the DMX Lighting Protocol. Each DMX channel has a value range of 0 to 255.")
- 14:47, 12 January 2022 LightForge talk contribs created page Addons (Created page with "=Introduction= The Lightforge API allows you to create new tools, new input and output methods, automate complex operations, and much more. Lightforge addons are written in IronPython. IronPython is an open-source implementation of the Python programming language which is tightly integrated with the .NET Framework. It allows you to use both .Net and Python libraries and allows very tight integration between Lightforge and addons. For more information on IronPython you c...")
- 14:45, 12 January 2022 LightForge talk contribs created page Interface (Created page with "The Lightforge interface is designed to be very customizable and allow you the ability to set up the interface in whatever manner makes the most sense to you, or however makes the most sense for your particular application. == Panels == Panels are the main type of interface element that you will work with in Lightforge. Panels can be scaled, split into multiple panels, changed to different panels, or removed entirely. === Working With Panels === Every panel contain...")
- 11:38, 12 January 2022 LightForge talk contribs created page LightForge:Privacy policy (Created page with "This website uses software from the MediaWiki Foundation and is hosted by Proactive LLC. Basic server logs are collected and stored, including your IP address, browser data and other information that may be personally identifiable. Unlike most websites we do NOT provide your data to any third party, nor to we use a third party to aggregate or process your information.")
- 11:31, 12 January 2022 LightForge talk contribs created page LightForge:General disclaimer (Created page with "This is an unofficial wiki for LightForge by Visual Sorcery. Information provided herein is provided as a resource, however by using this information you are assuming all liability and risks for its usage. Since more than simply static or convention lighting fixtures can be controlled by this software, such as motor, emergency lighting, etc., extreme care must be taken by the user when programming any automated system.")
- 11:27, 12 January 2022 LightForge talk contribs created page LightForge:About (Created page with "Welcome to the '''Unofficial LightForge Wiki'''. This wiki is about LightForge, which is a professional grade lighting control software created by Visual Sorcery. The official documentation, wiki and support are no longer regularly maintained. However to our knowledge the software is still being used by many venues and churches, and currently received hotfixes. Reportedly there is a new major version in the work.")