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	<id>https://lightforge.proactivellc.net/w/index.php?action=history&amp;feed=atom&amp;title=Show_safe</id>
	<title>Show safe - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://lightforge.proactivellc.net/w/index.php?action=history&amp;feed=atom&amp;title=Show_safe"/>
	<link rel="alternate" type="text/html" href="https://lightforge.proactivellc.net/w/index.php?title=Show_safe&amp;action=history"/>
	<updated>2026-06-03T09:30:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.1</generator>
	<entry>
		<id>https://lightforge.proactivellc.net/w/index.php?title=Show_safe&amp;diff=170&amp;oldid=prev</id>
		<title>LightForge: +cat</title>
		<link rel="alternate" type="text/html" href="https://lightforge.proactivellc.net/w/index.php?title=Show_safe&amp;diff=170&amp;oldid=prev"/>
		<updated>2022-04-19T00:55:01Z</updated>

		<summary type="html">&lt;p&gt;+cat&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:55, 18 April 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Blind Mode===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Blind Mode===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A related concept is in some consoles referred to editing in blind mode. LightForge does not directly support editing in blind, and any changes are generally considered not show safe. Typically on other consoles you can have one cue that is controlling the actual DMX output (known as LIVE) while also going into a BLIND mode so you can view and edit other cues (on the screen only, without affecting DMX output) and make changes. And then returning back to the LIVE mode without any unintended output to DMX.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A related concept is in some consoles referred to editing in blind mode. LightForge does not directly support editing in blind, and any changes are generally considered not show safe. Typically on other consoles you can have one cue that is controlling the actual DMX output (known as LIVE) while also going into a BLIND mode so you can view and edit other cues (on the screen only, without affecting DMX output) and make changes. And then returning back to the LIVE mode without any unintended output to DMX.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:LightForge]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LightForge</name></author>
	</entry>
	<entry>
		<id>https://lightforge.proactivellc.net/w/index.php?title=Show_safe&amp;diff=130&amp;oldid=prev</id>
		<title>LightForge: create</title>
		<link rel="alternate" type="text/html" href="https://lightforge.proactivellc.net/w/index.php?title=Show_safe&amp;diff=130&amp;oldid=prev"/>
		<updated>2022-04-03T18:09:17Z</updated>

		<summary type="html">&lt;p&gt;create&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Show Safe&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Safe&amp;#039;&amp;#039;&amp;#039; is the concept of a process that can be safely performed while there is an audience is present. &lt;br /&gt;
&lt;br /&gt;
===Not Show Safe===&lt;br /&gt;
Conversely, things that are &amp;#039;&amp;#039;&amp;#039;not show safe&amp;#039;&amp;#039;&amp;#039; are things that might result in unexpected changes to the DMX output which might be seen by others. In general &amp;#039;&amp;#039;&amp;#039;not show safe&amp;#039;&amp;#039;&amp;#039; things can be done during programming but might result in the replaying of cues during the update process, but when complete the look will be correct. However, to make &lt;br /&gt;
&lt;br /&gt;
===Blind Mode===&lt;br /&gt;
A related concept is in some consoles referred to editing in blind mode. LightForge does not directly support editing in blind, and any changes are generally considered not show safe. Typically on other consoles you can have one cue that is controlling the actual DMX output (known as LIVE) while also going into a BLIND mode so you can view and edit other cues (on the screen only, without affecting DMX output) and make changes. And then returning back to the LIVE mode without any unintended output to DMX.&lt;/div&gt;</summary>
		<author><name>LightForge</name></author>
	</entry>
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